2013年3月6日星期三

best achievements

Lewis B: some comments pointed out that the structure of the iron triangle, trait will make the re-emergence, some people will mainly re-training as a complement elements of the division or complement qualified guardians. Even if this is in line with the reasoning, but also possible structure, but I still found the mechanism as well as the style of these games are still slightly different from the previous mechanism, for example, can not just standing there said the treatment of other teammates. For you, this structure and its wide-ranging implications for fighting two why? Do you think you've mastered the players of the past system, not inclined to this mechanism has been emphasizing the need for it? Jon: I do not think this system will once again completely reproduce the "iron triangle" in this regard, we do a lot of available options to counterbalance ─ ─ like everyone can heal small set on can be found. As was mentioned earlier, the focus of this structure the unique manufacturing roles, and I believe this is the best achievements of the limitations of this system can be achieved. Beta testing this weekend, we saw many people sounded the horn, he and teammate near remove freeze, disability, root effects, and get a quick gift, as well as tactical fighters use battle roar to produce a therapeutic effect. However, (even in front of the case) we are still in line with the original intention of the vocational system to establish a style of the game is greater than the role.

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